![]() ![]() I've run into my own share of performance issues with Black Ops Cold War on Xbox Series X - including ones that don't let me finish the campaign. ![]() Hopefully, though, there are long-term plans to do serious work on the game's performance going forward. But that being the case, what is there to be done here? Is this a hardware limitation, or simply a performance issue that can be patched out? That's unclear at this point. It's especially noticeable with maps that utilize a lot of natural outdoor lighting, such as the sunset-drenched Moscow, which all but confirms it. If I directly open Cold War from my games and apps tab, I’m taken through the game’s loading screen again, however, unlike receiving the service unavailable message with multiplayer, I’m notified I need to purchase the game (which I have already done when it first released) and nothing else. It's worth noting that PS5 users have also reported sub-optimal framerates when ray tracing was turned on. My hunch is that the Xbox Series X simply can't handle whatever ray tracing implementation Black Ops Cold War houses, and therefore takes a massive performance hit when enabled. ray tracing is still a finicky technology on PC, let alone on consoles. ![]()
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